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101. Sticky:EVE Online: Crucible Feedback thread - in EVE Information Portal [original thread]
I wonder if anyone else has run the actual numbers yet on a POCO. at 300k isk profit per plant per day average, it would take 2 years to pay it off. I see a lot of players whining about rising prices very soon.
- by Cygnet Lythanea - at 2011.12.01 22:26:00
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102. Sticky:EVE Online: Crucible Feedback thread - in EVE Information Portal [original thread]
PI taxes as stand are likely to cause a large, long term, undesirable effect on the player economy. And, sadly, I say this while making a fortune on it, I want that to stop, because I can see where this is going to go badly for the game in general.
- by Cygnet Lythanea - at 2011.12.01 15:13:00
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103. Sticky:New dev blog: We came, we sawGǪwe were slaughtered. - in EVE Information Portal [original thread]
Lord Okinaba wrote: Why were pods reimbursed? If you get podded, you get podded. Tough *****! CCP are getting soft. It might have been part of their design document that they were not to be podding people. Admittedly, that is unlike th...
- by Cygnet Lythanea - at 2011.11.24 16:24:00
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104. Sticky:New dev blog: I donGÇÿt always miss, but when I do...I do it with style. - in EVE Information Portal [original thread]
What a long, strange trip it's been.... So, now that we have this, when do we get LoS combat?
- by Cygnet Lythanea - at 2011.11.23 00:48:00
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105. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Scrapyard Bob wrote: The BPOs will be released on Nov 29th - the fuel change-over won't happen until 3-5 weeks later. Which gives you plenty of time to buy a BPO, research it, produce a few weeks of fuel pellets, and stuff a week's worth of pe...
- by Cygnet Lythanea - at 2011.11.18 01:50:00
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106. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
I think the thing we'll see is that big alliances will be in favor of it, because they can jump freighter a billion of them to wherever without having to use that oh so hard math (that I've been doing in my head for years now, on upwards of fiftee...
- by Cygnet Lythanea - at 2011.11.16 18:50:00
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107. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
The only thing that I find odd is that now there will be no benefit to not constantly running the POS at 100%, to it will cost more overall anyway. Basically, while this is all very nice, even with the revised usages, this still gives the shaft t...
- by Cygnet Lythanea - at 2011.11.16 14:16:00
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108. Create a starship winners announced - in EVE Information Portal [original thread]
What, people expected CCP to run a clean contest and follow their own rules???? PUl-eeze!
- by Cygnet Lythanea - at 2011.04.15 00:41:00
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109. New Blog: Looking Ahead: Captain's Quarters and the Road to Incarna - in EVE Information Portal [original thread]
Originally by: Kara Sandorn WE DO NOT NEED INCARNA! FIX THE LAG! You do realize that fixing lag is a massive hardware issue, and not a software one? Of course, if everyone screaming about fixing lag would just shift alt Q, then it woul...
- by Cygnet Lythanea - at 2011.02.19 18:41:00
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110. New Blog: Looking Ahead: Captain's Quarters and the Road to Incarna - in EVE Information Portal [original thread]
Originally by: Lukas Rox 1. CQ MUST be optional. There is no way a computer can load more data in the same time (environment + avatar + ship) against the current station UI (ship + environment). 2. Incarna mode MUST allow use of the old i...
- by Cygnet Lythanea - at 2011.02.18 08:16:00
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111. New Blog: Looking Ahead: Captain's Quarters and the Road to Incarna - in EVE Information Portal [original thread]
Hopefully if I get fish for it, they won't die if I'm afk too long. Is it just me or does this have a EVE meets ME2 feel?
- by Cygnet Lythanea - at 2011.02.18 07:01:00
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112. New CSM Blog: The CSM blogs - Past, Present and Future - in EVE Information Portal [original thread]
Not that I think that a lot of people care about this more then they do about combat issues, but I'd still like to see POS improvements and ship crews. Since I never even heard of this 'crowdsourcing' vote they did, and was the author of the Ship ...
- by Cygnet Lythanea - at 2010.09.28 12:14:00
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113. EVE Online: Tyrannis Patch Notes - in EVE Information Portal [original thread]
LOL You guys have been spoiled by these trouble free patches lately. Back in my day, patches could run two or three days over, and we liked it! Back then we had to haul tritanium in our Probes, through Gonditsa, both ways!
- by Cygnet Lythanea - at 2010.05.26 20:00:00
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114. EVE Online: Tyrannis Patch Notes - in EVE Information Portal [original thread]
Originally by: carebear one hm some other thoughts about the patch: In the past we had a scrambled/deleted boot.ini, an gate disconnect bug, an devestating lag and so on after the patch. Bets are open what new and funny bug will apply wi...
- by Cygnet Lythanea - at 2010.05.26 15:04:00
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115. New Dev Blog: Courier Missions Revamp - in EVE Information Portal [original thread]
So, the macros have moved from mining to missions now...? *sigh* At least it's not as bad as Ragnarok Online where they have built in chatbots so they talk nonsense.... So, why doesn't CCP just try doing what other games GM's do and try chatting ...
- by Cygnet Lythanea - at 2010.05.23 01:51:00
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116. New Dev Blog: Courier Missions Revamp - in EVE Information Portal [original thread]
If we're going to raise the difficulty on the courier missions, raise the rewards to be more in line with other LvL 4 missions too.
- by Cygnet Lythanea - at 2010.05.22 17:53:00
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117. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
My question is how will this play out in Empire? (Since, you know, they specifically include it in the announcements...)
- by Cygnet Lythanea - at 2010.03.09 05:07:00
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118. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
LOL Dunno there Citizen: next thing we might get a POS and T3 overhaul. You know, since we've been asking for the first for years and the second because they suck compared to t2. All planets: I'm still wrapping my head around that. I suppose that...
- by Cygnet Lythanea - at 2010.03.09 01:25:00
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119. New Dev Blog: Introducing Tyrannis - in EVE Information Portal [original thread]
Originally by: Ontaku Oroa We will need orbital bombardment. While it is fun to build and develop, its more fun to drop nukes from orbit. Nuke the site from orbit, it's the only way to be sure. That said: do they really mean ALL plane...
- by Cygnet Lythanea - at 2010.03.09 00:51:00
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120. Internal Affairs investigation follow up - in EVE Information Portal [original thread]
I just read this on Destructiod and think it's the best post on this subject I've read, as it seems to be focusing on the facts, rather then rants and opinion: "Baron Iveagh says: I'd like to point out that most of what has been posted here about...
- by Cygnet Lythanea - at 2007.06.03 17:23:00
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